Redshift Custom Frame Buffer in Maya and Houdini

Redshift will be updating Maya and Houdini with the new custom frame buffer. This opens those applications up to the huge performance and interactivity improvements found in the 2.5 builds.

The new frame buffer also features controllable undersampling for even faster initial interactivity. Nick and Juanjo have linked prevoew images showing off the new Redshift render view in action. They should arrive sometime this week for Maya and Houdini users. Cinema4d and 3dsmax users already have access to the custom frame buffer technology.

Saul Espinosa

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