Fun still life renders by Young Jo Cho using Redshift and Quixel Mixer.
$type=slider$count=6$s=0$rm=0
- 2019
- 2080
- 2080ti
- 3.0
- 3d
- 3dcoat
- 3di
- 3dsmax
- A. Lange & Sohne
- abandoned
- Abstract
- ACES
- adobe
- advertisement
- advertising
- after effects
- Ahmed Hasan
- aircraft
- airplane
- Akakí Kapanadze
- Alex Bowen
- Alex Petrovsky
- alexander weide
- Alexander Zhdanov
- alien
- aliens
- allegorithmic
- András Király
- Andrew 'Zelfit' Mykhailov
- Andrew Silke
- Andrey
- Andriy Mykhailov
- andy lefton
- animal
- animated
- animation
- Antonis Fylladitis
- aov
- aovs
- Aquaman
- arch-viz
- architectural
- architecture
- archiviz
- archviz
- Artmosphere
- artofsaul
- Artur Szymczak
- asset
- assets
- asus
- Atilla Kovacs
- atmosphere
- atmospheric
- attilla kovacs
- autodesk
- Automotive
- ball
- batch
- bear
- bench
- benchmark
- beyondbola
- bike
- Black Hole
- black sun
- Blackmagic Design
- blizzard
- blizzcon
- bloom
- BMD
- bmw
- boat
- Brad Goldsworthy
- breakfast
- Brutalist
- Bruton Stroube
- buildings
- bump
- büro bewegt
- c4d
- camera
- camera track
- Cameron Burns
- canal+
- candy
- Car
- car paint
- cars
- cartoon
- Castello
- caustics
- cg
- cgcircuit
- cgi
- character
- characters
- childrens
- Chris A
- Christopher Rutledge
- Chuvilin Vitaliy
- Cinema4d
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- city
- cityscape
- classic
- clay
- cloners
- cloth
- clouds
- coca cola
- coca-cola
- Codrut Bolborojan
- color management
- commercial
- compositing
- concept
- concept art
- Constantin Kormann.
- cops
- creature
- cricket
- cryptomatte
- cup
- Curves
- custom
- cutscene
- Dan Nissen
- Dariusz Łacheta
- data
- daz 3d
- DC
- demo reel
- Denoiser
- Derek Malone
- design
- destruction
- diablo
- diamond
- digital
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- Digital Double
- digital emily
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- dispersion
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- Eduart Muratov
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- environment
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- Fabian Strube
- Fabricio Chamon
- fbx
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- Felipe Ferreira
- Felix Rothschild
- fighter plane
- figure
- figures
- film
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- Filmograph
- fire
- flare
- flares
- floating house vfx
- Fluid
- fluids
- foliage
- food
- ford
- forest
- Foundry
- FOX
- Frame Buffer
- Frederic Kokott
- free
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- frost
- fur
- furniture
- Fusion
- fusion360
- fx
- gabriel bihhel
- gaea
- game
- game awards
- geometry
- Gerard Dunleavy
- glare
- glass
- Gonzalo Miranda
- Goran Trpko
- Goron Trpkov
- gpu
- Grant Fabian Franck
- greg zdunek
- groom
- grooming
- guitar
- gumroad
- gun
- Hadi Karimi
- hair
- hair shading
- halloween
- Hamburger
- hard surface
- hardware
- HDA
- hdr
- hdr light studio
- hdri
- head scan
- heighfield
- height
- heightfield
- HEROmation
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- Hirokazu Yokohara
- hololens
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- Israel Acosta
- Ivan Miskalo
- Jake Wegesin
- Jason Schwarz
- JDM Music
- Jeep
- jet
- jewelry
- Johnny Fehr
- Jonanathan Forbyn
- jorge yepez
- Juan Carlos Jiménez
- Julian Santiago
- Julio Ferrari
- jungle
- Jürgen Branz
- Justin Fels
- Karol Miklas
- Katana
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- knife
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- Laserhewehr
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- LUT
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- Maciej Ptaszynski
- macro
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- ManVSMachine
- map
- maquette
- Marc Zimmermann
- Marco Giovannetti
- Mari
- mark fancher
- marvelous designer
- mash
- material
- materials
- Mathieu Mrl
- matte painting
- Matthäus Luef
- maurice
- Maurice Jochem
- max
- maxon
- Maxon
- Maya
- maya fluids
- Mazda
- McCann
- mech
- mechanical
- medical
- megascans
- Mercedes-Benz
- Mercedes-Benz Vision URBANETIC
- metal
- Michał Grądziel
- microsoft
- Mike Poretti
- military
- Milosz Wlazlo
- mixer
- Mladen Alexandrov Ivanov
- model
- modeling
- mograph
- Mohamed Abdelfatah
- Moritz Schwind
- Mother
- motion graphics
- Muhammad Waseem
- multiscatter
- Munkhjin Otgonbayar
- muscle car
- NASA
- Nate Rodriguez-Vera
- Nemanja Ivanovic
- NERV
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- outdoors
- overwatch
- Ozan Dogan
- Packages
- paint
- Painter
- Palm
- panoply
- Paras Soni
- parasol island
- particles
- passes
- patreon
- Patrick Letourneau
- Paul Braddock
- Paul Dumas
- Pavel Chukhov
- pdg
- peacock spider
- perfume
- Peter Arredondo
- Peter Karrlander
- petter burhol
- Phan Hà Đức
- phone
- photoshop
- pig
- pipeline
- Pixar
- pixel front
- pixologic
- planet
- plant
- plants
- Platinum
- plug-in
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- porsche
- porto vecchio
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- presentation
- procedural
- product
- Product Design
- product render
- promotional
- proteus
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- pyrofx
- Qiwi
- Quadro
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- René Hanel
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- ricktoxic
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- RISE
- robot
- Rodolfo Galvez
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- Sajith Joe
- sale
- samsung
- Sauber
- saul espinosa
- Scania
- scans
- scatter
- scattering
- Schuster Maschinenbau
- sci-fi
- science fiction
- scifi
- scott geersen
- script
- sculpt
- sculpting
- Sebastien Azemard
- sebastion pfeifer
- sekani
- Sekani Solomon
- Shader
- shader ball
- shaderball
- shaders
- shading
- shapes
- Shield
- ship
- shoes
- short film
- side effcts
- side effects
- sidefx
- Siggraph
- sim
- sims
- simulation
- Simulation Therapy
- skin
- skin shading
- sky
- slope
- SLR
- snow
- softimage
- Solaris
- soulcage
- special
- speedtree
- spider
- spider-rider
- Spotlight
- sss
- state
- steampunk
- Steve Balbi
- still
- still life
- structures
- studies
- studio
- study
- stylized
- sub surface
- sub-surface scattering
- substance
- substance designer
- substance painter
- subsurface
- Superdesigners
- syntheyes
- Takács György
- talk
- Talos
- Tavo Ponce
- tech
- technology
- tedx
- temple
- Ten24
- tendril
- terrain
- terrains
- test
- testing
- texture
- The Wrong Rock
- theartofsaul
- thinking particles
- thomas connors
- thure koch
- titi2b
- title sequence
- Tobias Eek
- Tom Newbury
- Tomi Földes
- tone mapping
- Toni Bratincevic
- tool
- tools
- TOPs
- trailer
- Trans Am
- transmission
- trees
- truck
- tubulenceFD
- Tutorial
- TVC
- tyler bay
- underwtaer
- universal scene description
- update
- USD
- usgs
- utility
- Valentino Umo
- vdb
- vector
- vehicle
- vellum
- velvet spectrum
- vfx
- video
- viewport
- Vincent Schwenk
- VIPR
- Visualization
- Vitaly Grossmann
- vitra terri pecora
- volume
- volumes
- Volumetric
- volumetrics
- vr
- Wanderson Magalhães
- warcraft
- watch
- weapon
- weapons
- winter
- WIP
- wolfenstien
- workflow
- wrist watch
- X-Particles
- xgen
- xparticles
- xsi
- Yeti
- young jo cho
- Yu Fujishiro
- yumekon
- zbrush
- Алеша Кострикин
- 임종호
- 国内

About Redshift's Blog
Redshift's Blog is managed by Saul Espinosa - A Concept Artist and Matte Painter in the film and entertainment industry in the Los Angeles area.

RECENT WITH THUMBS$type=blogging$m=0$cate=0$sn=0$rm=0$c=4$va=0
- 2019
- 2080
- 2080ti
- 3.0
- 3d
- 3dcoat
- 3di
- 3dsmax
- A. Lange & Sohne
- abandoned
- Abstract
- ACES
- adobe
- advertisement
- advertising
- after effects
- Ahmed Hasan
- aircraft
- airplane
- Akakí Kapanadze
- Alex Bowen
- Alex Petrovsky
- alexander weide
- Alexander Zhdanov
- alien
- aliens
- allegorithmic
- András Király
- Andrew 'Zelfit' Mykhailov
- Andrew Silke
- Andrey
- Andriy Mykhailov
- andy lefton
- animal
- animated
- animation
- Antonis Fylladitis
- aov
- aovs
- Aquaman
- arch-viz
- architectural
- architecture
- archiviz
- archviz
- Artmosphere
- artofsaul
- Artur Szymczak
- asset
- assets
- asus
- Atilla Kovacs
- atmosphere
- atmospheric
- attilla kovacs
- autodesk
- Automotive
- ball
- batch
- bear
- bench
- benchmark
- beyondbola
- bike
- Black Hole
- black sun
- Blackmagic Design
- blizzard
- blizzcon
- bloom
- BMD
- bmw
- boat
- Brad Goldsworthy
- breakfast
- Brutalist
- Bruton Stroube
- buildings
- bump
- büro bewegt
- c4d
- camera
- camera track
- Cameron Burns
- canal+
- candy
- Car
- car paint
- cars
- cartoon
- Castello
- caustics
- cg
- cgcircuit
- cgi
- character
- characters
- childrens
- Chris A
- Christopher Rutledge
- Chuvilin Vitaliy
- Cinema4d
- cinematic
- city
- cityscape
- classic
- clay
- cloners
- cloth
- clouds
- coca cola
- coca-cola
- Codrut Bolborojan
- color management
- commercial
- compositing
- concept
- concept art
- Constantin Kormann.
- cops
- creature
- cricket
- cryptomatte
- cup
- Curves
- custom
- cutscene
- Dan Nissen
- Dariusz Łacheta
- data
- daz 3d
- DC
- demo reel
- Denoiser
- Derek Malone
- design
- destruction
- diablo
- diamond
- digital
- digital art
- Digital Double
- digital emily
- digital set
- digitalart
- discount
- dispersion
- displacement
- Djeison Canuto
- dmp
- Dobromir Dyankov
- domelight
- Dominik Lingenover
- double
- download
- Dude Totti
- Eduart Muratov
- educational
- effects
- emri goren
- environment
- Experiments
- exterior
- Fabian Strube
- Fabricio Chamon
- fbx
- features
- Felipe Ferreira
- Felix Rothschild
- fighter plane
- figure
- figures
- film
- filmic
- Filmograph
- fire
- flare
- flares
- floating house vfx
- Fluid
- fluids
- foliage
- food
- ford
- forest
- Foundry
- FOX
- Frame Buffer
- Frederic Kokott
- free
- Freiform3D
- frost
- fur
- furniture
- Fusion
- fusion360
- fx
- gabriel bihhel
- gaea
- game
- game awards
- geometry
- Gerard Dunleavy
- glare
- glass
- Gonzalo Miranda
- Goran Trpko
- Goron Trpkov
- gpu
- Grant Fabian Franck
- greg zdunek
- groom
- grooming
- guitar
- gumroad
- gun
- Hadi Karimi
- hair
- hair shading
- halloween
- Hamburger
- hard surface
- hardware
- HDA
- hdr
- hdr light studio
- hdri
- head scan
- heighfield
- height
- heightfield
- HEROmation
- hidden
- Hirokazu Yokohara
- hololens
- Houdini
- Hüdayi Karapınar
- Hum3D
- Hydra
- hydralab
- hypergrass
- Iasonas Raptopoulos
- ice
- IMAT
- import
- industrial
- industrial design
- Install
- instancing
- intel
- intercepto
- interior
- intro
- invisive
- IPR
- Iron Man
- Israel Acosta
- Ivan Miskalo
- Jake Wegesin
- Jason Schwarz
- JDM Music
- Jeep
- jet
- jewelry
- Johnny Fehr
- Jonanathan Forbyn
- jorge yepez
- Juan Carlos Jiménez
- Julian Santiago
- Julio Ferrari
- jungle
- Jürgen Branz
- Justin Fels
- Karol Miklas
- Katana
- Keisuke Kimura
- kevin beckers
- khaled
- Kitchen
- knife
- Kristof Kiraly
- landscape
- larkin flynn
- Laserhewehr
- last of us
- layout
- learning
- Lee Hsiang
- lego
- Lewis Junior Ongwen
- license
- lighting
- Liquid
- liquids
- lister
- live update
- lola & finek
- lookdev
- Lukas Vojir
- LUT
- LUTs
- Maciej Ptaszynski
- macro
- Manuele Trullu
- ManVSMachine
- map
- maquette
- Marc Zimmermann
- Marco Giovannetti
- Mari
- mark fancher
- marvelous designer
- mash
- material
- materials
- Mathieu Mrl
- matte painting
- Matthäus Luef
- maurice
- Maurice Jochem
- max
- maxon
- Maxon
- Maya
- maya fluids
- Mazda
- McCann
- mech
- mechanical
- medical
- megascans
- Mercedes-Benz
- Mercedes-Benz Vision URBANETIC
- metal
- Michał Grądziel
- microsoft
- Mike Poretti
- military
- Milosz Wlazlo
- mixer
- Mladen Alexandrov Ivanov
- model
- modeling
- mograph
- Mohamed Abdelfatah
- Moritz Schwind
- Mother
- motion graphics
- Muhammad Waseem
- multiscatter
- Munkhjin Otgonbayar
- muscle car
- NASA
- Nate Rodriguez-Vera
- Nemanja Ivanovic
- NERV
- new
- Nghị Lê
- Nick Pantring
- nicolas heluani
- Nike
- nikon
- nissan
- node-locked
- nodes
- Noelia Blue
- noise
- normal
- nuke
- Nvidia
- NVlink
- Nykyta Tretiakov
- ocean
- OCIO
- oidn
- oleg morozov
- Oliver Grotenrath
- Olivier Caron
- oly darko
- oly stingel
- opengl
- Opensource
- openvdb
- Optix
- organic
- Oskar Füleki
- outdoors
- overwatch
- Ozan Dogan
- Packages
- paint
- Painter
- Palm
- panoply
- Paras Soni
- parasol island
- particles
- passes
- patreon
- Patrick Letourneau
- Paul Braddock
- Paul Dumas
- Pavel Chukhov
- pdg
- peacock spider
- perfume
- Peter Arredondo
- Peter Karrlander
- petter burhol
- Phan Hà Đức
- phone
- photoshop
- pig
- pipeline
- Pixar
- pixel front
- pixologic
- planet
- plant
- plants
- Platinum
- plug-in
- polo
- porsche
- porto vecchio
- post
- post effects
- post fx
- presentation
- procedural
- product
- Product Design
- product render
- promotional
- proteus
- proxies
- proxy
- punkrobot
- pyro
- pyro fx
- pyrofx
- Qiwi
- Quadro
- quixel
- quixel mixer
- Rafael Chies
- realflow
- realitycapture
- Redshift
- RedShift for Cinema 4D
- redshift3d
- refraction
- reinhard
- Release
- remodel
- render
- render view
- rendering
- renders
- René Hanel
- retro
- rich nosworthy
- ricktoxic
- Ripley
- RISE
- robot
- Rodolfo Galvez
- rshair
- rsMaterial
- rsSSS
- RT
- RTX
- Sajith Joe
- sale
- samsung
- Sauber
- saul espinosa
- Scania
- scans
- scatter
- scattering
- Schuster Maschinenbau
- sci-fi
- science fiction
- scifi
- scott geersen
- script
- sculpt
- sculpting
- Sebastien Azemard
- sebastion pfeifer
- sekani
- Sekani Solomon
- Shader
- shader ball
- shaderball
- shaders
- shading
- shapes
- Shield
- ship
- shoes
- short film
- side effcts
- side effects
- sidefx
- Siggraph
- sim
- sims
- simulation
- Simulation Therapy
- skin
- skin shading
- sky
- slope
- SLR
- snow
- softimage
- Solaris
- soulcage
- special
- speedtree
- spider
- spider-rider
- Spotlight
- sss
- state
- steampunk
- Steve Balbi
- still
- still life
- structures
- studies
- studio
- study
- stylized
- sub surface
- sub-surface scattering
- substance
- substance designer
- substance painter
- subsurface
- Superdesigners
- syntheyes
- Takács György
- talk
- Talos
- Tavo Ponce
- tech
- technology
- tedx
- temple
- Ten24
- tendril
- terrain
- terrains
- test
- testing
- texture
- The Wrong Rock
- theartofsaul
- thinking particles
- thomas connors
- thure koch
- titi2b
- title sequence
- Tobias Eek
- Tom Newbury
- Tomi Földes
- tone mapping
- Toni Bratincevic
- tool
- tools
- TOPs
- trailer
- Trans Am
- transmission
- trees
- truck
- tubulenceFD
- Tutorial
- TVC
- tyler bay
- underwtaer
- universal scene description
- update
- USD
- usgs
- utility
- Valentino Umo
- vdb
- vector
- vehicle
- vellum
- velvet spectrum
- vfx
- video
- viewport
- Vincent Schwenk
- VIPR
- Visualization
- Vitaly Grossmann
- vitra terri pecora
- volume
- volumes
- Volumetric
- volumetrics
- vr
- Wanderson Magalhães
- warcraft
- watch
- weapon
- weapons
- winter
- WIP
- wolfenstien
- workflow
- wrist watch
- X-Particles
- xgen
- xparticles
- xsi
- Yeti
- young jo cho
- Yu Fujishiro
- yumekon
- zbrush
- Алеша Кострикин
- 임종호
- 国内

/fa-fire/ YEAR POPULAR$type=one
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In this short tutorial Dan Nissan goes over Normal and Bump mapping in Redshift. Many new users do not realize that in Redshift the new Bump...
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So what is included in the first 3.0 experimental release? Higher Trace Depths Redshift will now support up to 64 diffuse, reflecti...

RANDOM$type=list-tab$date=0$au=0$c=5$src=random-posts
- 2019
- 2080
- 2080ti
- 3.0
- 3d
- 3dcoat
- 3di
- 3dsmax
- A. Lange & Sohne
- abandoned
- Abstract
- ACES
- adobe
- advertisement
- advertising
- after effects
- Ahmed Hasan
- aircraft
- airplane
- Akakí Kapanadze
- Alex Bowen
- Alex Petrovsky
- alexander weide
- Alexander Zhdanov
- alien
- aliens
- allegorithmic
- András Király
- Andrew 'Zelfit' Mykhailov
- Andrew Silke
- Andrey
- Andriy Mykhailov
- andy lefton
- animal
- animated
- animation
- Antonis Fylladitis
- aov
- aovs
- Aquaman
- arch-viz
- architectural
- architecture
- archiviz
- archviz
- Artmosphere
- artofsaul
- Artur Szymczak
- asset
- assets
- asus
- Atilla Kovacs
- atmosphere
- atmospheric
- attilla kovacs
- autodesk
- Automotive
- ball
- batch
- bear
- bench
- benchmark
- beyondbola
- bike
- Black Hole
- black sun
- Blackmagic Design
- blizzard
- blizzcon
- bloom
- BMD
- bmw
- boat
- Brad Goldsworthy
- breakfast
- Brutalist
- Bruton Stroube
- buildings
- bump
- büro bewegt
- c4d
- camera
- camera track
- Cameron Burns
- canal+
- candy
- Car
- car paint
- cars
- cartoon
- Castello
- caustics
- cg
- cgcircuit
- cgi
- character
- characters
- childrens
- Chris A
- Christopher Rutledge
- Chuvilin Vitaliy
- Cinema4d
- cinematic
- city
- cityscape
- classic
- clay
- cloners
- cloth
- clouds
- coca cola
- coca-cola
- Codrut Bolborojan
- color management
- commercial
- compositing
- concept
- concept art
- Constantin Kormann.
- cops
- creature
- cricket
- cryptomatte
- cup
- Curves
- custom
- cutscene
- Dan Nissen
- Dariusz Łacheta
- data
- daz 3d
- DC
- demo reel
- Denoiser
- Derek Malone
- design
- destruction
- diablo
- diamond
- digital
- digital art
- Digital Double
- digital emily
- digital set
- digitalart
- discount
- dispersion
- displacement
- Djeison Canuto
- dmp
- Dobromir Dyankov
- domelight
- Dominik Lingenover
- double
- download
- Dude Totti
- Eduart Muratov
- educational
- effects
- emri goren
- environment
- Experiments
- exterior
- Fabian Strube
- Fabricio Chamon
- fbx
- features
- Felipe Ferreira
- Felix Rothschild
- fighter plane
- figure
- figures
- film
- filmic
- Filmograph
- fire
- flare
- flares
- floating house vfx
- Fluid
- fluids
- foliage
- food
- ford
- forest
- Foundry
- FOX
- Frame Buffer
- Frederic Kokott
- free
- Freiform3D
- frost
- fur
- furniture
- Fusion
- fusion360
- fx
- gabriel bihhel
- gaea
- game
- game awards
- geometry
- Gerard Dunleavy
- glare
- glass
- Gonzalo Miranda
- Goran Trpko
- Goron Trpkov
- gpu
- Grant Fabian Franck
- greg zdunek
- groom
- grooming
- guitar
- gumroad
- gun
- Hadi Karimi
- hair
- hair shading
- halloween
- Hamburger
- hard surface
- hardware
- HDA
- hdr
- hdr light studio
- hdri
- head scan
- heighfield
- height
- heightfield
- HEROmation
- hidden
- Hirokazu Yokohara
- hololens
- Houdini
- Hüdayi Karapınar
- Hum3D
- Hydra
- hydralab
- hypergrass
- Iasonas Raptopoulos
- ice
- IMAT
- import
- industrial
- industrial design
- Install
- instancing
- intel
- intercepto
- interior
- intro
- invisive
- IPR
- Iron Man
- Israel Acosta
- Ivan Miskalo
- Jake Wegesin
- Jason Schwarz
- JDM Music
- Jeep
- jet
- jewelry
- Johnny Fehr
- Jonanathan Forbyn
- jorge yepez
- Juan Carlos Jiménez
- Julian Santiago
- Julio Ferrari
- jungle
- Jürgen Branz
- Justin Fels
- Karol Miklas
- Katana
- Keisuke Kimura
- kevin beckers
- khaled
- Kitchen
- knife
- Kristof Kiraly
- landscape
- larkin flynn
- Laserhewehr
- last of us
- layout
- learning
- Lee Hsiang
- lego
- Lewis Junior Ongwen
- license
- lighting
- Liquid
- liquids
- lister
- live update
- lola & finek
- lookdev
- Lukas Vojir
- LUT
- LUTs
- Maciej Ptaszynski
- macro
- Manuele Trullu
- ManVSMachine
- map
- maquette
- Marc Zimmermann
- Marco Giovannetti
- Mari
- mark fancher
- marvelous designer
- mash
- material
- materials
- Mathieu Mrl
- matte painting
- Matthäus Luef
- maurice
- Maurice Jochem
- max
- maxon
- Maxon
- Maya
- maya fluids
- Mazda
- McCann
- mech
- mechanical
- medical
- megascans
- Mercedes-Benz
- Mercedes-Benz Vision URBANETIC
- metal
- Michał Grądziel
- microsoft
- Mike Poretti
- military
- Milosz Wlazlo
- mixer
- Mladen Alexandrov Ivanov
- model
- modeling
- mograph
- Mohamed Abdelfatah
- Moritz Schwind
- Mother
- motion graphics
- Muhammad Waseem
- multiscatter
- Munkhjin Otgonbayar
- muscle car
- NASA
- Nate Rodriguez-Vera
- Nemanja Ivanovic
- NERV
- new
- Nghị Lê
- Nick Pantring
- nicolas heluani
- Nike
- nikon
- nissan
- node-locked
- nodes
- Noelia Blue
- noise
- normal
- nuke
- Nvidia
- NVlink
- Nykyta Tretiakov
- ocean
- OCIO
- oidn
- oleg morozov
- Oliver Grotenrath
- Olivier Caron
- oly darko
- oly stingel
- opengl
- Opensource
- openvdb
- Optix
- organic
- Oskar Füleki
- outdoors
- overwatch
- Ozan Dogan
- Packages
- paint
- Painter
- Palm
- panoply
- Paras Soni
- parasol island
- particles
- passes
- patreon
- Patrick Letourneau
- Paul Braddock
- Paul Dumas
- Pavel Chukhov
- pdg
- peacock spider
- perfume
- Peter Arredondo
- Peter Karrlander
- petter burhol
- Phan Hà Đức
- phone
- photoshop
- pig
- pipeline
- Pixar
- pixel front
- pixologic
- planet
- plant
- plants
- Platinum
- plug-in
- polo
- porsche
- porto vecchio
- post
- post effects
- post fx
- presentation
- procedural
- product
- Product Design
- product render
- promotional
- proteus
- proxies
- proxy
- punkrobot
- pyro
- pyro fx
- pyrofx
- Qiwi
- Quadro
- quixel
- quixel mixer
- Rafael Chies
- realflow
- realitycapture
- Redshift
- RedShift for Cinema 4D
- redshift3d
- refraction
- reinhard
- Release
- remodel
- render
- render view
- rendering
- renders
- René Hanel
- retro
- rich nosworthy
- ricktoxic
- Ripley
- RISE
- robot
- Rodolfo Galvez
- rshair
- rsMaterial
- rsSSS
- RT
- RTX
- Sajith Joe
- sale
- samsung
- Sauber
- saul espinosa
- Scania
- scans
- scatter
- scattering
- Schuster Maschinenbau
- sci-fi
- science fiction
- scifi
- scott geersen
- script
- sculpt
- sculpting
- Sebastien Azemard
- sebastion pfeifer
- sekani
- Sekani Solomon
- Shader
- shader ball
- shaderball
- shaders
- shading
- shapes
- Shield
- ship
- shoes
- short film
- side effcts
- side effects
- sidefx
- Siggraph
- sim
- sims
- simulation
- Simulation Therapy
- skin
- skin shading
- sky
- slope
- SLR
- snow
- softimage
- Solaris
- soulcage
- special
- speedtree
- spider
- spider-rider
- Spotlight
- sss
- state
- steampunk
- Steve Balbi
- still
- still life
- structures
- studies
- studio
- study
- stylized
- sub surface
- sub-surface scattering
- substance
- substance designer
- substance painter
- subsurface
- Superdesigners
- syntheyes
- Takács György
- talk
- Talos
- Tavo Ponce
- tech
- technology
- tedx
- temple
- Ten24
- tendril
- terrain
- terrains
- test
- testing
- texture
- The Wrong Rock
- theartofsaul
- thinking particles
- thomas connors
- thure koch
- titi2b
- title sequence
- Tobias Eek
- Tom Newbury
- Tomi Földes
- tone mapping
- Toni Bratincevic
- tool
- tools
- TOPs
- trailer
- Trans Am
- transmission
- trees
- truck
- tubulenceFD
- Tutorial
- TVC
- tyler bay
- underwtaer
- universal scene description
- update
- USD
- usgs
- utility
- Valentino Umo
- vdb
- vector
- vehicle
- vellum
- velvet spectrum
- vfx
- video
- viewport
- Vincent Schwenk
- VIPR
- Visualization
- Vitaly Grossmann
- vitra terri pecora
- volume
- volumes
- Volumetric
- volumetrics
- vr
- Wanderson Magalhães
- warcraft
- watch
- weapon
- weapons
- winter
- WIP
- wolfenstien
- workflow
- wrist watch
- X-Particles
- xgen
- xparticles
- xsi
- Yeti
- young jo cho
- Yu Fujishiro
- yumekon
- zbrush
- Алеша Кострикин
- 임종호
- 国内

/fa-clock-o/ WEEK TRENDING$type=list
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In this short tutorial Dan Nissan goes over Normal and Bump mapping in Redshift. Many new users do not realize that in Redshift the new Bump...
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Hey guys, as many of you now know Houdini 17 released yesterday. Juanjo the Houdini dev for Redshift decided to share an early preview build...
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So what is included in the first 3.0 experimental release? Higher Trace Depths Redshift will now support up to 64 diffuse, reflecti...
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New in Redshift 2.6.11 for Maya, Cryptomatte. Easy to use, just make the Cryptomatte AOV and choose either Material Based, Object Based, Att...
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Redshift Experimental Post Fx Build 2.6.23 is now out for license owners. Glad they added the Curves Histogram and fixed the snapshot system...
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Awesome work by studio HydraLab using Maxon's Redshift, Autodesk Maya, SpeedTree and Quixel Megascans assets. They also shared a nice br...
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So I did some testing with the new Quadro NVLINK 2-slot bridges and they do indeed work for the Nvidia 2080 Ti Nvlink and offer the full spe...
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It's official, Redshift is having another sale starting today February 8th, 2019 through to February 15th, 2019. Receive 20% off new n...
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Nice renders by Redshift forum user "PlayJazz" using the Pixar example scene. He mentioned he shaded and texture it himself using...
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Recently Redshift 2.6.29 added support for Maya Fluids directly inside of Maya without having to convert them into OpenVDB. This is a great ...

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