2080,1,2080ti,2,3d,90,3dcoat,2,3dsmax,12,Abstract,1,adobe,2,advertisement,1,advertising,1,after effects,1,Ahmed Hasan,1,aircraft,1,airplane,1,Alex Bowen,1,Alex Petrovsky,1,alexander weide,1,Alexander Zhdanov,1,alien,2,aliens,1,allegorithmic,1,Andrew 'Zelfit' Mykhailov,1,Andrew Silke,1,Andrey,1,Andriy Mykhailov,1,animal,1,animated,1,animation,7,Antonis Fylladitis,1,aov,1,aovs,2,Aquaman,1,arch-viz,1,architectural,10,architecture,12,archviz,19,artofsaul,1,asset,2,assets,4,asus,1,atmosphere,1,atmospheric,1,attilla kovacs,1,autodesk,28,Automotive,2,ball,1,bench,1,benchmark,1,bike,1,black sun,1,Blackmagic Design,1,blizzard,4,blizzcon,1,bloom,2,BMD,1,bmw,1,Brad Goldsworthy,1,breakfast,1,Brutalist,1,Bruton Stroube,1,bump,1,büro bewegt,1,c4d,7,camera track,1,candy,1,Car,13,car paint,3,cars,1,caustics,1,cg,9,cgi,87,character,12,characters,2,Cinema4d,39,cinematic,6,clay,1,cloners,1,cloth,1,clouds,2,coca cola,1,coca-cola,1,commercial,5,compositing,5,concept,1,concept art,1,Constantin Kormann.,1,cops,1,creature,1,cricket,1,cryptomatte,2,Curves,1,custom,1,cutscene,1,Dan Nissen,4,Dariusz Łacheta,1,data,1,daz 3d,1,DC,1,Denoiser,2,Derek Malone,1,design,1,destruction,1,diablo,1,diamond,1,digital,1,digital art,1,digital emily,1,digital set,1,digitalart,1,discount,1,dispersion,1,displacement,4,double,1,download,1,Eduart Muratov,1,educational,1,effects,1,emri goren,1,environment,18,Experiments,1,exterior,1,features,1,Felipe Ferreira,1,fighter plane,1,figure,2,figures,1,film,1,Filmograph,1,fire,1,flare,1,flares,1,floating house vfx,3,fluids,2,foliage,1,forest,1,FOX,1,Frame Buffer,2,frost,1,fur,1,Fusion,4,fusion360,1,fx,3,game,3,Gerard Dunleavy,1,glare,1,glass,1,Goran Trpko,1,gpu,1,greg zdunek,1,grooming,2,gumroad,2,gun,1,Hadi Karimi,1,hair,4,hair shading,1,halloween,2,hard surface,2,hardware,1,HDA,1,heighfield,1,height,1,heightfield,1,hidden,1,Hirokazu Yokohara,1,hololens,1,Houdini,27,Hüdayi Karapınar,2,Hum3D,1,ice,1,IMAT,1,industrial,1,instancing,3,intercepto,2,interior,17,intro,2,invisive,2,IPR,2,Iron Man,1,Israel Acosta,1,Jake Wegesin,1,Jason Schwarz,1,Jeep,1,jet,1,jewelry,1,jorge yepez,1,Juan Carlos Jiménez,1,Julian Santiago,1,Jürgen Branz,1,Karol Miklas,1,kevin beckers,1,landscape,9,Laserhewehr,1,last of us,1,layout,3,learning,2,Lee Hsiang,1,lego,1,license,1,lighting,1,Liquid,1,liquids,2,live update,1,lookdev,7,LUT,1,LUTs,1,map,1,maquette,1,Marc Zimmermann,1,Marco Giovannetti,1,Mari,1,mark fancher,1,marvelous designer,2,mash,1,material,2,materials,3,Mathieu Mrl,1,maurice,1,Maurice Jochem,2,maxon,1,Maxon,20,Maya,35,maya fluids,1,mech,2,mechanical,1,megascans,8,Mercedes-Benz,3,Mercedes-Benz Vision URBANETIC,1,metal,1,Michał Grądziel,1,microsoft,1,military,1,mixer,1,Mladen Alexandrov Ivanov,1,model,1,modeling,2,mograph,3,Mohamed Abdelfatah,1,Moritz Schwind,1,motion graphics,4,Muhammad Waseem,1,multiscatter,1,muscle car,1,NASA,1,Nate Rodriguez-Vera,1,NERV,1,new,1,Nghị Lê,1,Nick Pantring,1,nicolas heluani,1,node-locked,1,nodes,2,Noelia Blue,1,normal,1,nuke,2,Nvidia,5,NVlink,1,Nykyta Tretiakov,1,OCIO,1,Oliver Grotenrath,3,oly darko,7,openvdb,2,Optix,1,outdoors,1,overwatch,1,paint,1,parasol island,1,particles,1,passes,2,patreon,6,Patrick Letourneau,1,Paul Braddock,1,Peter Arredondo,1,Peter Karrlander,1,photoshop,2,pig,1,pixologic,1,planet,1,plant,1,plants,1,plug-in,1,porsche,3,porto vecchio,1,post,1,post effects,1,post fx,2,procedural,6,product,9,proteus,1,proxies,1,proxy,1,pyro,3,pyro fx,1,pyrofx,1,Quadro,1,quixel,5,quixel mixer,1,Rafael Chies,1,realflow,1,Redshift,137,RedShift for Cinema 4D,1,redshift3d,124,Release,2,render,17,render view,1,rendering,1,renders,4,retro,1,robot,3,Rodolfo Galvez,1,rshair,1,rsMaterial,1,rsSSS,1,sale,1,samsung,2,Sauber,1,saul espinosa,8,Scania,1,scans,2,scatter,4,scattering,2,sci-fi,2,scifi,4,sculpt,4,sculpting,1,Sebastien Azemard,2,sebastion pfeifer,1,sekani,1,Sekani Solomon,2,Shader,8,shader ball,1,shaderball,1,shaders,3,shading,11,ship,1,short film,3,side effcts,1,side effects,5,sidefx,10,sim,4,sims,1,simulation,4,skin,1,skin shading,1,sky,1,slope,1,softimage,1,soulcage,1,special,1,speedtree,3,spider,1,spider-rider,1,Spotlight,2,sss,2,state,1,Steve Balbi,1,still,2,still life,6,studies,1,studio,1,study,2,stylized,2,sub surface,1,sub-surface scattering,1,substance,13,substance designer,1,substance painter,14,subsurface,1,Superdesigners,1,syntheyes,1,Talos,1,tech,1,technology,1,temple,1,terrain,3,test,1,testing,3,texture,1,theartofsaul,6,thinking particles,1,thure koch,1,title sequence,1,Tobias Eek,1,tone mapping,1,Toni Bratincevic,1,tool,1,tools,1,Trans Am,1,trees,1,tubulenceFD,1,Tutorial,17,TVC,2,tyler bay,1,underwtaer,1,update,3,usgs,1,vdb,2,vector,1,vehicle,18,vellum,2,vfx,58,video,1,Vincent Schwenk,1,Visualization,1,Vitaly Grossmann,1,vitra terri pecora,1,volumes,3,volumetrics,3,vr,1,Wanderson Magalhães,1,warcraft,1,watch,1,weapon,2,WIP,1,wolfenstien,1,xgen,1,xsi,2,Yeti,3,young jo cho,5,yumekon,1,zbrush,14,Алеша Кострикин,1,임종호,1,
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